Graveyard Keeper 2 replaces the original Teleportstone with Milestones for travel between unlocked locations. Steam PC update 1.008 explicitly prevents using Fast Travel Points during battle. It is a transport network, not an escape button for an active fight; check your installed build on other platforms.
Table of Contents
Returning from the first game
Do not follow a Graveyard Keeper 1 shopping route to Horadric expecting to buy the old stone in the sequel. Its purchase price, cooldown and DLC destinations do not describe Graveyard Keeper 2. The developer’s Old World — New Story article explicitly names the replacement as Milestones.
Using the replacement network
Start with a destination that is actually unlocked in your save. Inspect the nearby travel point and follow its displayed interaction. Before a weekly appointment, make sure the destination appears in your available network and keep enough time for the remaining walk. A point you can see in the landscape is not automatically proof that its destination is usable.
The official overview does not publish a complete point-by-point list of repair costs. Use each point’s actual requirement instead of applying one guessed recipe everywhere. The detailed fast-travel guide explains route planning and the battle restriction.
If travel fails
First check whether a battle is active: Steam PC 1.008 blocks Fast Travel Points during combat. If the problem is falling through the world at the Floating Village, Steam PC 1.010 specifically lists a fix for that teleport issue. These notes identify fixes for that build; they do not prove that every platform already has identical behavior. Check your version before treating a failure as a missing item.
Can I buy the original Teleportstone? The official sequel overview says there is no Teleportstone.
Can I use it to escape a fight? No: the current Steam PC rule blocks travel points during battle.
Does every point cost the same? No universal cost is confirmed here; read the point’s prompt.
