Graveyard Keeper 2 was released on September 22, 2026. The Steam listing is for the released game, not an upcoming sequel.
Table of Contents
Latest checked PC update: 1.010, October 13
The official 1.010 notes fix progression blockers involving the Central Districts banner, Jack’s bronze tools, his boat departure and the Doctor’s basement door. They also address a porter walking through factory walls, item pickup and several stuck-player locations.
Belt Master now provides more gears, and order slots can reach five depending on the town’s population. Five is a conditional cap, not the starting allowance. The notes also fix a long-session exit hang and a Battle Operation Potato Part I crash.
| 2026 date | Developer post |
|---|---|
| May 20 | Specialized zombie labor |
| June 16 | Town restoration |
| July 30 | 3D art and fixed camera |
| September 2 | Story and travel |
| September 18 | Combat and squad command |
| October 2 | Future balance plan |
The zombie devlog says workers need neither food nor wages. Their individual skills matter for assigning work; the combat post separately explains equipping and leading squads. Do not confuse equipping an army with a verified requirement to feed zombie workers.
The October 2 developer plan acknowledges repetitive work and proposes balance changes. PC 1.010, October 13, implements more gears with Belt Master and up to five order slots depending on town population. Other proposals in that plan should not all be described as already delivered.
The July 30 art devlog describes a real 3D world seen through a fixed camera, with dynamic shadows, moving vegetation, water effects and fog. This confirms the presentation, not a particular engine brand or a frame-rate guarantee.
Sources and known gaps
- Steam listing
- official 1.010 notes
- Specialized zombie labor
- Town restoration
- 3D art and fixed camera
- Story and travel
- Combat and squad command
- Future balance plan
